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UE5 VFX Diorama

Recent events have made me take the decision to switch to Unreal Engine 5 after working professionally with Unity for most of my career, and I was very pleasantly surprised by how well-documented and user-friendly the engine is.
The scene was made with megascans mostly for the background, a couple of Paragon assets, and models made by me.
The most work went in the vfx shaders and Niagara emitters which turned out great and were a joy to play around with.